Diablo 1

Spells

Every character in Diablo can learn any spell if it has enough magic. Spell can be learnt by reading books that can be found in the Cathedral dungeons or by buying them at Adria. Level of a spell increases by reading a book for that spell. Maximum obtainable spell level is 15 (without bonuses from items), the amount of required magic to read a book increases with each spell level for that spell. The most powerful spell require 255 magic. The expansion for Diablo, Hellfire, introduced 5th page in the spell book. In addition to extra spells, the most important addition was that some spells were only available in scrolls and staves in the original Diablo, but were then available as books in Hellfire.


Spells available only as scrolls

Identify1

Identify
Identify

Type: N/A
Description: Identifies magic items. Used also by Cain.

1Is also a skill for the hidden character Bard in Hellfire.

Infravision

Infravision
Infravision

Type: N/A
Description: You can see monsters and players, in Infravision, that are outside your light radius. Obdarzy cię nią również Murky Pool.


Spells available only in Staves (Available only in Hellfire)

Jester

Jester
Jester

Type: Random
Description: Casts randomly generated spell.

Magi

Magi
Magi

Type: N/A
Description: Regenerates mana.

Mana

Mana
Mana

Type: N/A
Description: Works in similar way to healing, but regenerates mana using health.


Spells available only as Scrolls and in Staves

Apocalypse1

Apocalypse
Apocalypse
Apocalypse
Apocalypse

Type: N/A
Description: Very powerful spell, works against all monster negating their resistances. Diablo uses Apocalypse as his attack.

1In Hellfire also available as book.

Nova1

Nova
Nova
Nova
Nova

Type: Lightning
Description: Powerful spell exploding in a ring of lightning spreading from the caster to outside.

1In Hellfire also available as book.

Resurrect1

Resurrect
Resurrect
Resurrect
Resurrect

Type: N/A
Description: Brings killed players back to life. Resurrected player will have 10 HP (or his max HP if his max HP is less than 10) and 0 mana.

1Only available in Multi Player.


Spells available in books

Diablo 1 spellbook page 1
Spell Book - Page 1

Firebolt

Firebolt
Firebolt

Type: Fire | Speed: 16 + 2*slvl | Blockable: Yes
Description: Shoots a fire bolt. Also available as starting spell for the Sorcerer .

Charged Bolt

Charged Bolt
Charged Bolt

Type: Lightning | Speed: 8 | Blockable: Yes | Number of bolts: 4 + [slvl/2]
Description: Casts small beams of lightning that crawl slowly and incoherently.

Holy Bolt

Holy Bolt
Holy Bolt

Type: N/A | Speed: 16 + 2*slvl
Description: Shoots a bolt that only deals damage to undead. Also work on Diablo. In Hellfire, Diablo and Bone Demons are resistant to Holy Bolt.

Healing

Healing
Healing

Type: N/A
Description: Regenerates some health points. Healing bonus depends on character class among other things.

Heal Other1

Heal Other
Heal Other

Type: N/A
Description: Regenerates some health point of other players. Healing bonus depends on character class among other things.

1In Hellfire also available as book.

Inferno

Inferno
Inferno

Type: Fire | Blockable: No
Description: Creates a blob of fire for a short time in front of us. Used by Balrogs.


Diablo 1 spellbook page 2
Spell Book - Page 2

Resurrect1

Resurrect
Resurrect

Type: N/A
Description: Przywraca do życia innych graczy, którzy zostali zabici. Wskrzeszony gracz będzie posiadał 10 HP (albo MAX HP, jeśli jego MAX HP < 10)

1Only available in scrolls and staves in Multi Player mode.

Fire Wall

Fire Wall
Fire Wall

Type: Fire | Blockable: No | Duration: 8 + 8*slvl seconds (12 + 8*slvl in Hellfire)
Description: Creates a wall of fire that damage both monsters and players. Fire wall also affects the person casting the spell.

Telekinesis

Telekinesis
Telekinesis

Type: N/A
Description: Thanks to this spell we will be able to open chests, doors, book stands, use shrines, etc. from a certain distance. Can also be used to pick up items from the ground. Can be used on a monster, however, it does very little. Some bosses are immune to telekinesis. A monster will immediately lose any Stone Curse status if it is targeted with Telekinesis.

Lightning

Lightning
Lightning

Type: Lightning | Speed: 32 | Blockable: No
Description: Summons a lightning we can aim at a monster. If there will be two or more monsters on the lightning path, they will also be damaged.

Town Portal

Town Portal
Town Portal

Type: N/A
Description: Creates a portal leading to the town.

Flash

Flash
Flash

Type: Magic | Blockable: No
Description: Generates focused energy that radiate around the character. Highly trained spell deals very high damage but due to a bug the amount of damage dealt from certain angles are minimal. While casting Flash, you are temporarily invulnerable.

Stone Curse

Stone Curse
Stone Curse

Type: N/A | Max duration: 12 seconds
Description: Turns a monster into stone for a short period of time. Doesn’t work on Diablo, Na-Kul and other players.


Diablo 1 spellbook page 3
Spell Book - Page 3

Phasing

Phasing
Phasing

Type: N/A
Description: Teleports us into a random place nearby. It is slightly faster than Teleport.

Mana Shield

Mana Shield
Mana Shield

Type: N/A
Description: Received damage will reduce amount of mana rather than hit points. In addition, in Diablo the damage the received damage is reduced by 33%, but in Hellfire, due to a bug, the damage reduction decreases with the spell level, using formula 100/(3*slvl) - hence that if the spell level is 7 or greater, damage reduction is 4%. It is best to use Mana Shield on spell level 1 in Hellfire.

Elemental

Elemental
Elemental

Type: Fire | Speed: 16 | Blockable: Yes
Description: Creates a flaming character that runs to the nearest target and explodes on impact. Splash damage is impossible to block.

Fireball

Fireball
Fireball

Type: Fire | Speed: 16 + 2*slvl (max 50)
Description: One of the most powerful spell in the game. Looks like Firebolt but deals great damage. Damage can also be dealt to monsters around the target due to splash damage. You can block either the fireball or the splash, but not both.

Flame Wave

Flame Wave
Flame Wave

Type: Fire | Blockable: Yes
Description: Creates a wall of fire that moves in the aimed direction, dealing damage to enemies on its way.

Chain Lightning

Chain Lightning
Chain Lightning

Type: Lightning | Speed: 32 | Blockable: No
Description: Simultaneously produces several lightnings which automatically are aimed at targets.

Guardian

Guardian
Guardian

Type: Fire | Blockable: Yes | Max duration: 24 seconds
Description: After casting this spell, a three-headed beast comes out of the ground spitting firebolts at enemies.


Diablo 1 spellbook page 4
Spell Book - Page 4

Nova

Nova
Nova

Type: Lightning | Speed: 16 | Blockable: No | Number of bolts: 92
Description: Powerful spell exploding in a ring of lightning spreading from the caster to outside. Only available in scrolls and staves in Diablo, but you can get it in books in Hellfire.

Golem

Golem
Golem

Type: N/A
Description: Summons a stone golem to fight with monsters. Golem walks in the direction in which our character is currently facing.

Teleport

Teleport
Teleport

Type: N/A
Description: Teleports us in any chosen place. Often used by sorcerers instead of walking.

Apocalypse

Apocalypse
Apocalypse

Type: Fire | Blockable: Yes
Description: Very powerful spell, works against all monsters negating their resistances. Apocalypse is also used by the main boss - Diablo . In Diablo 1 can only be found in scrolls and staves, while also available in books in Hellfire.

Bone Spirit

Bone Spirit
Bone Spirit

Type: Magic | Speed: 16 | Blockable: Yes
Description: Summons a Spirit that automatically aims itself at a target taking 1/3 of its hit points. If used against another player, it takes 1/6 HP. Person casting the spell loses 6 HP or 6 additional mana points if using mana shield.

Blood Star

Blood Star
Blood Star

Type: Magic | Speed: 16 | Blockable: Yes
Description: Shoots a red energy ball. Person casting the spell loses 5hp or 5 additional mana points if using mana shield.


Additional spells available in Hellfire.

Diablo 1 spellbook page 5
Spell Book - Page 5

Lightning Wall

Lightning Wall
Lightning Wall

Type: Lightning | Blockable: No | Number of bolts: 11 | Duration: 12.75 + 12.75*slvl seconds
Description: Work similarly to Fire wall but creates a fall of lightning that stays up much longer than fire wall.

Immolation

Immolation
Immolation

Type: Fire | Speed: 16 + slvl | Number of bolts: 92
Description: Very powerful spell. Works similarly to Nova but instead of a ring of lightning, it shoots a ring of fireballs.

Warp

Warp
Warp

Type: N/A
Description: Teleports you to the nearest stairs.

Reflect

Reflect
Reflect

Type: N/A | Duration: slvl*clvl hits
Description: Reduces damage dealt by monsters in hand-to-hand combat by 20-29% and retaliates it at the monster.

Berserk

Berserk
Berserk

Type: Magic
Description: Casted on a monster makes it go into rampage and attack nearest targets. All unique and special monsters are immune to Berserk.

Ring of Fire

Ring of Fire
Ring of Fire

Type: Fire | Blockable: No
Description: Creates a ring of fire around person casting the spell.

Search

Search
Search

Type: N/A | Duration: 12.25 + 10*slvl + clvl seconds
Description: SHighlights objects on the ground and makes them visible on the map. Also a skill for Monk characters.